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RPG Quest 1

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Re: RPG Quest 1

Post by Fruitbotyx on Wed May 08, 2013 6:22 pm

engineer it up in heeeere

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Re: RPG Quest 1

Post by Hyphero on Thu May 09, 2013 1:10 am

Fruitbotyx wrote:engineer it up in heeeere

You build a freezing turret, which does 25 frost damage to the wolf and slows it.

Wolf is slowed, it cannot take action this turn.

Slow only allows an attack every other turn.

HP (Health Points): 22/22
MP (Mana Points): 1/1
AP (Aptitude Points): 40/45

>Attack
>Magic
>Skill
>Item
>Flee

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Re: RPG Quest 1

Post by Fruitbotyx on Thu May 09, 2013 9:24 am

engineer it up in here some more

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Re: RPG Quest 1

Post by Hyphero on Thu May 09, 2013 9:40 am

Fruitbotyx wrote:engineer it up in here some more

Your transfer has arrived!

Gundam Model x300

HP (Health Points): 22/22
MP (Mana Points): 1/1
AP (Aptitude Points): 35/45

You build a tesla coil, paralyzing the wolf and dealing 20 thunder damage.

Wolf cannot move!

>Attack
>Magic
>Skill
>Item
>Flee

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Re: RPG Quest 1

Post by Fruitbotyx on Thu May 09, 2013 9:44 am

engineer it up just a bit more

and two quick questions for future reference;

are there more skills to be unlocked?

and

can i use certain skills on items?

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Re: RPG Quest 1

Post by Hyphero on Thu May 09, 2013 9:51 am

Fruitbotyx wrote:engineer it up just a bit more

and two quick questions for future reference;

are there more skills to be unlocked?

and

can i use certain skills on items?

Yes, like getting Lightning X gets Chain Lightning, Ice X gets Freeze, and Fireball X gets Immolate.

And there is an exotic skill called Craft, allowing you to make items.

And you create a spike and throw the wolf on that, killing it.

Item Get!

Wolf Pelt
Wolfsbane x2

You Get 200 Gold

You Get just enough EXP to level up.

You gain 4 SP and are now level 5.

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Re: RPG Quest 1

Post by Fruitbotyx on Thu May 09, 2013 9:58 am

quick, get engineer to VIII

and then explore more i guess
except first what is wolfsbane it sounds like something a wolf probably wouldn't want to carry so why was it carrying it

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Re: RPG Quest 1

Post by Hyphero on Thu May 09, 2013 10:27 am

Fruitbotyx wrote:quick, get engineer to VIII

and then explore more i guess
except first what is wolfsbane it sounds like something a wolf probably wouldn't want to carry so why was it carrying it

Wolfsbane is a purple flower/herb (usable in potion mixing) that is really excellent at making poisons.

You now have Engineer VIII, and can now build complex constructs.

Your transfer has arrived!

You get:

Plasma Torch
Road Flare x5
White Cube
Dragon Hatchling
Quantum Teleport
Antimatter Bomb
Lift Potion x5
Red Mixing Salve x4
Green Mixing Salve x4
Blue Mixing Salve x4
Repulsor Ray
Gold Bar
Silver Bar
Iron Ingot x5
Nice Car
Police Tazer
Red Pixel x1000
Green Pixel x1000
Blue Pixel x1000
White Pixel x500
Black Pixel x500
Purple Pixel Pie
Health Increase Philter
Mana Increase Philter
Aptitude Increase Philter

You now have:

Inventory:
CD
Bottle Rocket x5
Radar Jammer
Iron Bar
Steel Bar
Silver Bar
Gold Bar x2
M-80
Notebook x2
Pencil x5
Food Ration
Sawdust x2
Stardust
Healing Potion
Magic Missile IV Wand (0:7) [3d10+1e6]
Jolt V Scroll
Minor "Magic Missile" Potion [6+1d4]
Burned Jelly
Deer Antlers
Raw Venison
Minor Red Potion x5
Minor Yellow Potion x5
Minor Blue Potion x5
Potion Mixing Kit
Throwable Magic Missile x4
Soda
Lavender x5
Lily x5
Pearl x42
Emerald
Dragon Hatchling
Crate x2
Credit Card
Unlabeled Herb x2
Unlabeled Spice x2
"Win-the-logic-puzzle-for-a-free-chest" Puzzle
Business Card
Alarm Clock
Ring of Free Action
Jade Ring [unidentified]
Skill Point Supremo
Transportable Att.
Bubbly Potion x5 [object detection]
Milky Potion x5 [extra healing]
Smoky Potion x5 [hallucination]
Effervescent Potion x5 [polymorph]
Swirly Potion x5 [fruit juice]
Cloudy Potion x5 [sleep]
Fizzy Potion x5 [gain ability]
Murky Potion x5 [speed]
Blessed Clear Potion x5 [holy water] (something about the 1 MP)
Gundam Model x300
Wolf Pelt
Wolfsbane x2
Plasma Torch
Road Flare x5
White Cube
Dragon Hatchling
Quantum Teleport
Antimatter Bomb
Lift Potion x5
Red Mixing Salve x4
Green Mixing Salve x4
Blue Mixing Salve x4
Repulsor Ray
Gold Bar
Silver Bar
Iron Ingot x5
Nice Car
Police Tazer
Red Pixel x1000
Green Pixel x1000
Blue Pixel x1000
White Pixel x500
Black Pixel x500
Purple Pixel Pie
Health Increase Philter
Mana Increase Philter
Aptitude Increase Philter

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 9:52 am

explore more i guess because not like there's much else to do

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 10:00 am

Fruitbotyx wrote:explore more i guess because not like there's much else to do
You can go to the city and maybe buy and sell stuff, and hop to a better area.

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 10:48 am

hop to a better area
lost ruins, anyone?

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 11:15 am

Fruitbotyx wrote:hop to a better area
lost ruins, anyone?
Ignoring judgement, you walk into the level 30 area called the Lost Ruins.

Anyway, you see a skeleton being killed by a cave-in.

You apparently get two levels from that.

You are now level 7.

You gain 9 SP and one Att.

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 11:50 am

engineer 10, save sp for more possibly unlocked skills

att goes to freeformity

explore somewhere more appropriately leveled, such as the not-so-lost ruins

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 12:45 pm

Fruitbotyx wrote:engineer 10, save sp for more possibly unlocked skills

att goes to freeformity

explore somewhere more appropriately leveled, such as the not-so-lost ruins

You now have FRE 18.

You learned Engineer X, unlocking the Craft (put items together) and Mix Master (mixed potions are better) skills.

You have 7 SP to spend.

You visit the Not-So-Lost Ruins, a better area, even though the average level is 10.

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 1:58 pm

spend 4 sp on Craft and the other 3 on Mix Master

and i guess leave the not-so-lost ruins because it's still like 3 levels higher than me

i guess find a more appropriately leveled place

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 2:23 pm

Fruitbotyx wrote:spend 4 sp on Craft and the other 3 on Mix Master

and i guess leave the not-so-lost ruins because it's still like 3 levels higher than me

i guess find a more appropriately leveled place

You now know Craft IV and Mix Master III.

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 2:34 pm

explore a more level-appropriate area for treasuuuure

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 9:50 pm

Fruitbotyx wrote:explore a more level-appropriate area for treasuuuure

You go to the level 8 area called the Fields.

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Re: RPG Quest 1

Post by Fruitbotyx on Sat May 11, 2013 10:53 pm

hell yeah punch some field things in the face i guess with engineering i guess

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Re: RPG Quest 1

Post by Hyphero on Sat May 11, 2013 11:29 pm

Fruitbotyx wrote:hell yeah punch some field things in the face i guess with engineering i guess
You build a laser turret, frying three deers at once.

HP (Health Points): 30/30
MP (Mana Points): 5/5
AP (Aptitude Points): 55/60

You gain 300 XP.

You get:

Deer Antlers x3
Cooked Venison x3

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 12:25 am

why dont i build laser turrets more often egh

oh well explore more

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 3:32 am

Fruitbotyx wrote:why dont i build laser turrets more often egh

oh well explore more
You find a random chest.

Open?

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 5:28 am

open, but only after prodding with a stick or something

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 6:25 am

Fruitbotyx wrote:open, but only after prodding with a stick or something
The chest is deemed untrapped.

You open it anyway.

You get:

Potion of Greed
Potion of Experience
Skill Point Salve
Nacre x15
Nightshade x15
Lavender x15
Tulip x15
Rose x15
Lily x15
Pansy x15
Poppy x15
Violet x15
Ginseng x15
Dragon's Tongue x15
Unlabeled Herb x15
Unlabeled Spice x15
Cotton x15
Indigo x15
Basil x15
Coriander x15
Mint Herb x15
Sugar Cane x15
Dandelion x15
Sunflower x15
Hydrangea x15
Starflower x3
Starfruit x3

Why was this filled with so many potion ingredients?

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 8:30 am

explur

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Re: RPG Quest 1

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