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RPG Quest 1

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 8:33 am

Fruitbotyx wrote:explur
You find a Bear.

HP (Health Points): 30/30
MP (Mana Points): 5/5
AP (Aptitude Points): 55/60

>Attack
>Magic
>Skill
>Item
>Flee

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 8:46 am

engineer

not even a mighty bear will stand up to my constructs

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 8:48 am

Fruitbotyx wrote:engineer

not even a mighty bear will stand up to my constructs

You build a missile turret and blow the freaking bear up.

You get 300 EXP

You get 200 Gold

Items earned:

Bear Claws x2
Berry

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 8:53 am

explore some more, hunt for something wearing a pair of shades, i must obtain shades for this wondrous victory
kamina shades would be optimal but whatever

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 9:02 am

Fruitbotyx wrote:explore some more, hunt for something wearing a pair of shades, i must obtain shades for this wondrous victory
kamina shades would be optimal but whatever

Well, you should go to the city by the Fields for some shades.

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 6:54 pm

in that case, go to the city and buy goggles that look like this:
Spoiler:
and if those arent availible then have them custom made
i must have the goggles

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 9:44 pm

Fruitbotyx wrote:in that case, go to the city and buy goggles that look like this:
Spoiler:
and if those arent availible then have them custom made
i must have the goggles

You visit the city in the Fields, travel to a shop, and purchase some Lab Goggles.

You spend 1,000 gold on them, leaving you with 60.

Equip them?

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 9:49 pm

equip the hell out of those goggles
also is there some lab full of robots i can punch because i need computer chips and display screens for an evil plan and to be honest i don't think that dismantling myself is a very good idea

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 10:38 pm

Fruitbotyx wrote:equip the hell out of those goggles
also is there some lab full of robots i can punch because i need computer chips and display screens for an evil plan and to be honest i don't think that dismantling myself is a very good idea

You equip the Lab Goggles, keeping your helmet equipped.

The abandoned robot lab in the city, you now travel to.

You punch a Robot in the face for 15 damage!

HP (Health Points): 30/30
MP (Mana Points): 5/5
AP (Aptitude Points): 50/60

>Attack
>Magic
>Skill
>Item
>Flee

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Re: RPG Quest 1

Post by Fruitbotyx on Sun May 12, 2013 10:48 pm

magic, why not, let's be the first robot to use magic
actuall we haven't learned any spells yet have we
if not then just use engineer

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Re: RPG Quest 1

Post by Hyphero on Sun May 12, 2013 11:11 pm

Fruitbotyx wrote:magic, why not, let's be the first robot to use magic
actuall we haven't learned any spells yet have we
if not then just use engineer
You don't know any spells!

You need to invest SP in spells.

The three weakest ones are Ember (fire), Chill (ice), and Jolt (thunder).

You can also get Magic Missile, if you let the city geek teach you (you need 5,000 Gold).

You use Engineer, to build a sapper that destroys the robot.

You get:

Computer Chip x3
Robot Eye

That enemy was poor, leaving you no gold.

That enemy was a miser, leaving you no experience.

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Re: RPG Quest 1

Post by Fruitbotyx on Mon May 13, 2013 12:38 am

can i explode more robots for more computer chips and hopefully some display screens

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Re: RPG Quest 1

Post by Hyphero on Mon May 13, 2013 12:54 am

Fruitbotyx wrote:can i explode more robots for more computer chips and hopefully some display screens

You build a missile turret, destroying 5 robots.

You get:

Computer Chip x20
Display Screen x1

You get 1,000 Gold
You get 1,000 EXP

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Re: RPG Quest 1

Post by Fruitbotyx on Mon May 13, 2013 12:58 am

excuse me how does that even work
whatever, time for crafting.
fuse goggles that i have equipped with as many computer chips as possible (or i guess like 10) and the display screen

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Re: RPG Quest 1

Post by Hyphero on Mon May 13, 2013 4:53 am

Fruitbotyx wrote:excuse me how does that even work
whatever, time for crafting.
fuse goggles that i have equipped with as many computer chips as possible (or i guess like 10) and the display screen

You fuse your Lab Goggles with 15 computer chips and a display screen, and a robot eye.

You are now wearing Robot Goggles.

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Re: RPG Quest 1

Post by Fruitbotyx on Mon May 13, 2013 5:32 am

hell yeah
name goggles Jarvis, give Jarvis access to full readout on my vitals and equipment
step one on self-assigned quest to become a pseudo-iron man complete

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Re: RPG Quest 1

Post by Fruitbotyx on Mon May 13, 2013 6:28 am

and also i guess explore some more

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Re: RPG Quest 1

Post by Hyphero on Mon May 13, 2013 8:24 am

Fruitbotyx wrote:hell yeah
name goggles Jarvis, give Jarvis access to full readout on my vitals and equipment
step one on self-assigned quest to become a pseudo-iron man complete

Named Robot Goggles Jarvis.

Jarvis gives you your full status:

D-0X the Male Robot Engineer, level 7.

Carrying 1,060 gold

Close to level up

Strength (STR) 10
Fortitude (FRT) 14
Intelligence (INT) 12
Cleverness (CLV) 14
Dexterity (DEX) 13
Stealth (STL) 13
Perception (PER) 10
Charisma (CHA) 13
Freeformity (FRE) 18
Happiness (HAP) 15

Inventory:
CD
Bottle Rocket x5
Radar Jammer
Iron Bar
Steel Bar
Silver Bar
Gold Bar x2
M-80
Notebook x2
Pencil x5
Food Ration
Sawdust x2
Stardust
Healing Potion
Magic Missile IV Wand (0:7) [3d10+1e6]
Jolt V Scroll
Minor "Magic Missile" Potion [6+1d4]
Burned Jelly
Deer Antlers x4
Raw Venison
Cooked Venison x3
Minor Red Potion x5
Minor Yellow Potion x5
Minor Blue Potion x5
Potion Mixing Kit
Throwable Magic Missile x4
Soda
Lavender x5
Lily x5
Pearl x42
Emerald
Dragon Hatchling
Crate x2
Credit Card
Unlabeled Herb x2
Unlabeled Spice x2
"Win-the-logic-puzzle-for-a-free-chest" Puzzle
Business Card
Alarm Clock
Ring of Free Action
Jade Ring [unidentified]
Skill Point Supremo
Transportable Att.
Bubbly Potion x5 [object detection]
Milky Potion x5 [extra healing]
Smoky Potion x5 [hallucination]
Effervescent Potion x5 [polymorph]
Swirly Potion x5 [fruit juice]
Cloudy Potion x5 [sleep]
Fizzy Potion x5 [gain ability]
Murky Potion x5 [speed]
Blessed Clear Potion x5 [holy water] (something about the 1 MP)
Gundam Model x300
Wolf Pelt
Wolfsbane x2
Plasma Torch
Road Flare x5
White Cube
Dragon Hatchling
Quantum Teleport
Antimatter Bomb
Lift Potion x5
Red Mixing Salve x4
Green Mixing Salve x4
Blue Mixing Salve x4
Repulsor Ray
Gold Bar
Silver Bar
Iron Ingot x5
Nice Car
Police Tazer
Red Pixel x1000
Green Pixel x1000
Blue Pixel x1000
White Pixel x500
Black Pixel x500
Purple Pixel Pie
Health Increase Philter
Mana Increase Philter
Aptitude Increase Philter
Potion of Greed
Potion of Experience
Skill Point Salve
Nacre x15
Nightshade x15
Lavender x15
Tulip x15
Rose x15
Lily x15
Pansy x15
Poppy x15
Violet x15
Ginseng x15
Dragon's Tongue x15
Unlabeled Herb x15
Unlabeled Spice x15
Cotton x15
Indigo x15
Basil x15
Coriander x15
Mint Herb x15
Sugar Cane x15
Dandelion x15
Sunflower x15
Hydrangea x15
Starflower x3
Starfruit x3
Computer Chip x8

Equipped

Weapon: Engineer Wrench (1h)
Offhand: Laser Nagivator
Torso: Steel Armor
Legs: Steel Greaves
Feet: Steel Boots
Arms: Steel Gauntlets
Head: Steel Helmet
Ring 1: Ring of Free Action
Ring 2:
Amulet:
Accessory 1: Jarvis
Accessory 2:
Medal:

Skills

Engineer X
Free III
Damage Boost III
Mix Master III
Craft IV

You explore back in the fields.

You meet a Hunter!

HP (Health Points): 30/30
MP (Mana Points): 5/5
AP (Aptitude Points): 45/60

>Attack
>Magic
>Skill
>Item
>Flee

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Re: RPG Quest 1

Post by Fruitbotyx on Mon May 13, 2013 6:13 pm

skill, engineer

(i rely too much on Engineer, i need to look into something else.)

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Re: RPG Quest 1

Post by Hyphero on Tue May 14, 2013 2:27 am

Fruitbotyx wrote:skill, engineer

(i rely too much on Engineer, i need to look into something else.)

You build a Forcefield, protecting from damage.

The hunter shoots, but gets hit by his own bullet for 200 damage.

Critical Hit!

The hunter dies.

You level up (level 8) and gain 5 SP (btw, the Skill Point Supremo can be eaten for SP), and one Att.

You get 1,000 Gold.

You get:

Hunting Rifle
Bear Claws
Deer Antlers
Food Ration
Fur Coat


Last edited by Fruitbotyx on Tue May 14, 2013 5:15 am; edited 1 time in total (Reason for editing : smiley confused me, i don't like being confused)

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Re: RPG Quest 1

Post by Fruitbotyx on Tue May 14, 2013 5:18 am

att goes to freeformity, tell Jarvis to list available skills because i don't feel like searching the last 4 pages, also ask Jarvis to list spells I can learn because i think i have scrolls and stuff

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Re: RPG Quest 1

Post by Hyphero on Tue May 14, 2013 7:43 am

Fruitbotyx wrote:att goes to freeformity, tell Jarvis to list available skills because i don't feel like searching the last 4 pages, also ask Jarvis to list spells I can learn because i think i have scrolls and stuff
Jarvis lists your skills again, despite showing you one battle ago.

Skills

Engineer X
Free III
Damage Boost III
Mix Master III
Craft IV

Available Spell Skills

Ember (L1 fire)
Chill (L1 ice)
Jolt (L1 thunder)
Spray (L1 water)
[Can't think of a good name.] (L1 earth)
Breeze (L1 air)

Some unlockable Spell Skills

Flare (L2 fire)
Frost (L2 ice)
Spark (L2 thunder)
Fireball (L3 fire)
Ice (L3 ice)
Lightning (L3 thunder)
Immolate (S3 fire)
Freeze (S3 ice)
Chain Lightning (S3 thunder)
Combustion (L4 fire)
Ice Spear (L4 ice)
Thunderbolt (L4 thunder)
Flame Burst (S4 fire)
Arctic Frost (S4 ice)
Thundercharge (S4 thunder)
[There are Earth, Air, and Water spells too, and I'm not spoiling level 5 spells]


If you spend 5,000 gold, the city geek can unlock Magic Missile

And scrolls allow you to utilize the spell written on it without using up MP, they don't teach skills.

Wands are vastly superior, as they can be used multiple times and can be recharged.

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Re: RPG Quest 1

Post by Fruitbotyx on Tue May 14, 2013 7:51 am

i meant skills that are like level 0 or something that i haven't unlocked yet

also good to know about the spell stuff

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Re: RPG Quest 1

Post by Hyphero on Tue May 14, 2013 7:56 am

Fruitbotyx wrote:i meant skills that are like level 0 or something that i haven't unlocked yet

also good to know about the spell stuff

Hone (active skill, increases damage for a few turns)
Endure (active skill, increases defense for a few turns)
Strong (increases STR effectiveness)
Tough (increases FRT effectiveness)
Smart (increases INT effectiveness)
Clever (increases CLV effectiveness)
Nimble (increases DEX effectiveness)
Stealthy (increases STL effectiveness)
Perceiver (increases PER effectiveness)
Charmer (increases CHA effectiveness)
Happy (increases HAP effectiveness)
Motile (protects from Stun and Paralyze)
Fire Shield (active effect, stops fire attacks)
Ice Shield (active effect, stops ice attacks)
Thunder Shield (active effect, stops thunder attacks)
Earth Shield (active effect, stops earth attacks)
Air Shield (active effect, stops air attacks)
Water Shield (active effect, stops water attacks)
Stun Critical (10% chance to stun enemy on critical)
Burn Critical (10% chance to burn enemy on critical)
Poison Critical (10% chance to poison enemy on critical)
Confuse Critical (10% chance to confuse enemy on critical)
Paralyze Critical (5% chance to paralyze enemy on critical)
Slow Critical (5% chance to slow enemy on critical)

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Re: RPG Quest 1

Post by Fruitbotyx on Tue May 14, 2013 8:37 pm

screw it save the sp
go exploring more

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Re: RPG Quest 1

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